top of page
Cho, Young Sang, Jiwoo Hong, and Woohun Lee. 2024. “Understanding Children’s Use of a Mobile Digital Storytelling App.” Digital Creativity 35 (2): 91–106. doi:10.1080/14626268.2024.2334026.
Chaeeun Lee, Jinwook Kim, Hyeonbeom Yi, and Woohun Lee. 2024. Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '24). Association for Computing Machinery, New York, NY, USA, Article 400, 1–15.
Seung Hyeon Han and Woohun Lee. 2023. Sketchnote: Sketch-Based Visualization of Block-Based Programming. In Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology (UIST '23 Adjunct).
Time to Snow, Red Dot: Best of the Best 2023
WonderScope, iF Design Award 2023
Myeongseong Kim, Sunwoo Baek, and Woohun Lee. 2023. Time to Snow. In ACM SIGGRAPH 2023 Art Gallery (SIGGRAPH '23).
HyeonBeom Yi, Yeeun Shin, Sehee Lee, Eunhye Youn, Auejin Ham, Geehyuk Lee, and Woohun Lee. 2022. WonderScope: Practical Near-surface AR Device for Museum Exhibits. In ACM SIGGRAPH 2022 Emerging Technologies (SIGGRAPH '22).
Byoungjae Kim, Jiwoo Hong, and Woohun Lee. 2022. Poly: Shape-changing Conversational Agent Helps Identify Multiple Characters in Storytelling. In Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '22). Association for Computing Machinery, New York, NY, USA, Article 69, 1–7.
Donghyeon Ko, Yeeun Shin, Junbeom Shin, Jiwoo Hong, and Woohun Lee. 2022. ChromoFilament: Designing a Thermochromic Filament for Displaying Malleable States. In Designing Interactive Systems Conference (DIS '22). Association for Computing Machinery, New York, NY, USA, 1540–1554.
Chee Eun Ahn, Woohun Lee, Hunmin Park, and Jiwoo Hong. 2022. MeowPlayLive: Enhancing Animal Live Streaming Experience Through Voice Message-Based Real-Time Viewer-Animal Interaction. In Designing Interactive Systems Conference (DIS '22). Association for Computing Machinery, New York, NY, USA, 849–864.
HyeonBeom Yi, Seung Hyeon Han, Min Kyoung Park, and Woohun Lee. 2022. SurfaceLens: near-surface spatial interaction with science museum exhibits. Digital Creativity, 33, 18-34.
Jiwoo Hong and Woohun Lee. 2021. Augmenting television narratives using interactive home appliances. Digital Creativity, 33, 35-48.
Ahn, Chee Eun, Jiwoo Hong, and Woohun Lee. "Understanding Online Cat Video Viewer Participation and Experience to Suggest Implications for Real-Time Viewer-Animal Interaction." 한국디자인학회 학술발표대회 논문집 (2021): 40-45.
Jee Bin Yim, Donghyeon Ko, and Woohun Lee. 2021. Romi: Screen Peripheral Companion for Mediating Children’s Healthy Screen Use. In Interaction Design and Children (IDC '21). Association for Computing Machinery, New York, NY, USA, 456–460.
Donghyeon Ko, Jee Bin Yim, Yujin Lee, Jaehoon Pyun, and Woohun Lee. 2021. Designing Metamaterial Cells to Enrich Thermoforming 3D Printed Object for Post-Print Modification. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21). Association for Computing Machinery, New York, NY, USA, Article 671, 1–12.
Richard Chulwoo Park, Donghyeon Ko, Hyunjung Kim, Seung Hyeon Han, Jee Bin Lim, Jiseong Goo, Geehyuk Lee & Woohun Lee (2020) Defining basic archetypes of an intelligent agent’s behaviour in an open-ended interactive environment, Digital Creativity, 31:2, 65-81
HyeonBeom Yi, Jaehoon Pyun, Chaeeun Lee, and Woohun Lee. 2020. Scienscope: Hand-Held Mediation Device for Facilitating Exploratory Behaviors with Exhibits in Museum Visitors. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20). Association for Computing Machinery, New York, NY, USA, 709–721.
Jiwoo Hong, HyeonBeom Yi, Jaehoon Pyun, and Woohun Lee. 2020. A Demonstration of SoundWear: Wearable Device Using Sound Augmentation to Enrich Open-ended Outdoor Play Experience of Children. In Companion Publication of the 2020 ACM Designing Interactive Systems Conference (DIS' 20 Companion). Association for Computing Machinery, New York, NY, USA, 353–356.
Jiwoo Hong, HyeonBeom Yi, Jaehoon Pyun, and Woohun Lee. 2020. SoundWear: Effect of Non-speech Sound Augmentation on the Outdoor Play Experience of Children. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20). Association for Computing Machinery, New York, NY, USA, 2201–2213.
Bogyeong Kim, Chaeeun Lee, Jung Huh, and Woohun Lee. 2020. Puppet Book: Digital Storybook with Back-of-Device Puppeteering Interface for Parent and Child. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (CHI EA '20).
Donghyeon Ko, Yujin Lee, Jee Bin Yim, and Woohun Lee. 2019. HeatMat: Designing Internal Structures for Supporting Hands-on Design Activity with Heated 3D Printed Objects. Publication of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST ’19)
HyeonBeom Yi, Jiwoo Hong, Hwan Kim, and Woohun Lee. 2019. DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience. In 25th ACM Symposium on Virtual Reality Software and Technology (VRST ’19)
HyeonBeom Yi, Jiwoo Hong, and Woohun Lee. 2019. DexController : Hand-Held Controller Recognizing Grasp-Pose and Grasp-Force in Virtual Reality Defense Game
Jiwoo Hong, Donghyeon Ko, and Woohun Lee. “Investigating the Effect of Digitally Augmented Toys on Young Children’s Social Pretend Play.” Digital Creativity 30.3 (2019): 161-176.
Jiwoo Hong and Woohun Lee. “The Use of Interactive Toys in Children’s Pretend Play: An Experience Prototyping Approach.” Archives of Design Research 32.3 (2019): 35-47.
Jiwoo Hong. “Effect of Digitally Augmented Toys on Young Children’s Experience in Pretend Play.” CHI PLAY EA ’19: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play. ACM, 2019.
Hwan Kim, HyeonBeom Yi, Hyein Lee, and Woohun Lee. "HapCube: A Fingertip-Sized Tactile Device Providing 2+1 Dimensional Pseudo-Force Feedback." CHI'18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.
* Honorable mention award
Hwan Kim, HyeonBeom Yi, Hyein Lee, and Woohun Lee. “HapCube: A Wearable Tactile Device to Provide Tangential and Normal Pseudo-Force Feedback on a Fingertip.” CHI EA ’18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.
Bogyeong Kim, Jaehoon Pyun, and Woohun Lee. “Enhancing Storytelling Experience with Story-Aware Interactive Puppet.” CHI EA ’18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.
Seungki Kim, Jiwoo Hong, Jaeyeon Lee, Hyun-Sook Choi, Geehyuk Lee, and Woohun Lee. “TouchBranch: Understanding Interpersonal Touches in Interactive Installation.” DIS ’18: Proceedings of the 2018 Designing Interactive Systems Conference. ACM, 2018.
Donghyeon Ko, Daye Kwon, Eunjin Kim, and Woohun Lee. “BubbleTalk: Enriching Experience with Fish by Supporting Human Behavior.” DIS ’18: Proceedings of the 2018 Designing Interactive Systems Conference. ACM, 2018.
* Honorable mention award
Daye Kwon, and Woohun Lee. “Artifact Mixtape: Curating Music in Personal Tangible Artifacts.” DIS ’18 Companion: Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems. ACM, 2018.
Hyung Kun Park, HyeonBeom Yi, and Woohun Lee. “Recording and Sharing Non-Visible Information on Body Movement while Skateboarding.” Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, 2017.
Hyung Kun Park, and Woohun Lee. “Motion Log Skateboard: Visualizing Pressure Distribution of Skateboarding.” Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.
Jiwoo Hong, Hyung Kun Park, and Woohun Lee. “Conveyor World: Mixed Reality Game on Physically Actuated Game Stage.” Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.
Jiwoo Hong, Hyung Kun Park, and Woohun Lee. “A Demonstration of Conveyor World: Mixed Reality Game on Physically Actuated Game Stage.” Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.
Seungki Kim, Donghyeon Ko, and Woohun Lee. “Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative Games.” Proceedings of the 2017 Conference on Designing Interactive Systems. ACM, 2017.
Richard Chulwoo Park, and Woohun Lee. “Feedforward In Interaction: A Case Study of Feedforward for a Glimpse of Its Potential In Interaction Design.” University of Cincinnati, 2017.
Seungki Kim, Jiwoo hong, Jaeyeon Lee, Geehyuk Lee, Woohun Lee, and Hyunsook Choi. “Developing and Understanding UX of the Interactive Installation with interpersonal touch technology.” Proceedings of the 2017 ISSM International Symposium of Science Museum. 2017.
Kyungeun Min, and Woohun Lee. “Inflatable Graphics: Designing Shape-Changing Signs with Soft Material.” Archives of Design Research 30.3 (2017): 99-111.
bottom of page